![]() However, I believe the issue is a relatively trivial one: I need the right FILE. I decided to put it off until after I finish the semester but when I checked back, it wasn't working. A little while ago I actually managed to get some game objects by following this tutorial but I got stuck in one of the final steps (the steps are in chinese so they were a little difficult to follow since I could only understand them through my browser's auto-translator). This one utilizes AssetStudio, Cinema 4D/Blender, and PmdEditor. ![]() I read the BMS Scripts tutorial here on VG resource but was unable to properly apply it to writing one for this game. If anyone knows how to write BMS scripts I'm sure you'd be able to update it. Unfortunately, the script is now out of date and the original author has given up on working on it. This tutorial had me using QuickBMS and a script that was supposed to extract the game's assets. As of right now they won't work properly (or I'm doing something wrong) but with the right know how, someone might be able to pick up where these people left off. ![]() Here I'll list some methods I've come across. I am trying to extract models from the android game Love Live All Stars, but I've run into MANY road blocks.
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